Tree diagrams: probability with and without replacement
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A probability tree diagram shows every outcome of two or more events. Each branch is labelled with a probability. To find the probability of a combination, multiply along the branches; to combine several combinations, add their results. Tree diagrams turn tricky questions, like picking two counters from a bag, into a simple routine.
Key takeaways
- The branches from each point add up to 1.
- Multiply along the branches for 'this AND that'.
- Add the end results for 'this OR that'.
- Without replacement, the second set of probabilities changes.
How to draw a tree diagram
- Draw one set of branches for the first event, one branch per outcome, each labelled with its probability.
- From the end of each branch, draw branches for the second event.
- Check that each set of branches adds up to 1.
- At the end of each path, multiply to get the probability of that combination.
- All the end results should add up to 1.
Example 1: with replacement
A bag has 3 red and 2 blue counters. A counter is taken, its colour noted, and it's put back. Then a second counter is taken.
Because the counter is replaced, the probabilities are the same both times: , .
| Path | Probability |
|---|---|
| Red, red | |
| Red, blue | |
| Blue, red | |
| Blue, blue |
The probability of one of each colour is . Check: , so the total is 1.
Example 2: without replacement
Same bag, but the first counter is not put back. Now there are only 4 counters for the second pick, and the probabilities depend on what was taken first.
| Path | Probability |
|---|---|
| Red, red | |
| Red, blue | |
| Blue, red | |
| Blue, blue |
and . Check: .
Questions often signal this with "without replacement", or with situations like choosing two people from a group or eating two sweets from a bag.
'At least one' questions
"At least one" means one or more. The quickest way is usually:
In Example 1, .
Dependent events in context
Tree diagrams also work when one event changes the chance of the next. The probability it rains is 0.3. If it rains, the probability Sam is late is 0.4; if it doesn't, it's 0.1.
Higher-tier questions may then ask "given that Sam was late, what's the probability it rained?" That's : the part of "late" that came from the rain branch.
Common mistakes
- Forgetting to reduce both the top and the bottom of the fraction when there's no replacement.
- Adding along branches instead of multiplying.
- Only counting one order (red then blue) when the question allows either order.
- Simplifying fractions before you finish: keeping a common denominator makes adding easier.
Practice questions
- The probability of winning a game is 0.6. Sam plays twice. Find P(wins both) and P(wins exactly one).
- A box has 4 green and 6 yellow pens. Two are taken without replacement. Find P(both green).
- Using the box in question 2, find P(both the same colour).
Answers: 1. ; . 2. . 3. .
More practice in our tree diagram questions.
Exam tips
- Fill in the tree diagram if one is given, even if the question doesn't ask: it earns method marks.
- Write the multiplication for each path you use, then the addition.
- Use the "add up to 1" check before moving on.
- Leave answers as fractions unless the question gives decimals.
Frequently asked questions
Do you add or multiply on a tree diagram?
Multiply along the branches to find the probability of a combination, then add the results of different paths if more than one gives the outcome you want.
What does 'without replacement' mean?
The first item isn't put back, so there's one fewer item for the second pick and the probabilities on the second branches change.
How do I check a tree diagram is right?
Each set of branches from one point should add up to 1, and so should all the end results.
Sources
- GCSE mathematics: subject content and assessment objectives. Department for Education.
- Cambridge IGCSE Mathematics 0580 syllabus. Cambridge International.
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